Gaming consoles, gaming controllers, and gaming peripherals are covered under IS/IEC 62368-1:2023 (migrating from IS 13252 for IT devices or IS 616 for AV devices). India's gaming market is growing rapidly, making BIS compliance for gaming products increasingly important.
Modern gaming consoles consume 150-250W during intensive gaming. This puts them at or near the PS3 threshold (above 240VA). Ensure your console's PS classification is properly evaluated — consoles at maximum load can exceed the PS2/PS3 boundary.
Consoles push CPU/GPU to near-maximum sustained load during gaming sessions lasting hours. Surface temperature limits at the top panel (which is sometimes touched during play) must be evaluated under sustained high-performance operation, not just idle temperatures.
Rechargeable controllers: battery safety evaluation (typically 1,000-2,000 mAh lithium). USB-C or proprietary charging circuit evaluation. Vibration motor evaluation (haptic feedback) — the motor winding must be properly insulated.
VR gaming headsets: 1 May 2026 deadline. All other gaming products under IS 13252/IS 616: 1 November 2028 deadline. Gaming importers should plan migration now given the volume of products and series models to migrate. HOT handles IS 62368 gaming product testing.